Hi, I have been trouble shooting my problem now for the past 3 days with no luck. i also read many of the suggestions here and elsewhere. I am simply reusing some of my created assets on a different mesh model. I did my best to completely wipe all history and hierarchy setups from the previous model and freshly apply apex cloth physics to the desired assets. I also made sure to export both the cloth physics and the mesh under the same scale settings (centimeters)
and yet i still have an offset when importing the apex physics to the mesh.
Maya - My Export Settings For Scene.
Maya - My Export Settings For Apex Physic. (individually exported per object)
UE4 - Import settings 1
**
Results**
UE4 - Import settings 2
Results
UE4 - Import settings 3
Results
I have no clue how to fix this. I just want both assets using their apex physics to align naturally as Maya displays.