APEX cloth collisions are very limited. There is a checkbox “Collide with Environment” what does that do? It doesn’t seem to make it collide with the physics object I place in the environment.
I haven’t seen a solution for this by Epic members. They seem to be ignoring this problem everywhere. It’s really sad. I’d like to know how to do stuff like the carpets on Arkham City, but neither the docs nor the forums/answerhubs are being helpful.
I think b/c its implemented by nVidia, not known for being good at fixing thing in Physx, or answering forums, or updating docs… so might not be Epic’s to fix… I may be wrong, but yeah no updates there.