hi, i want to use unreal for a VFX show, but comp team required comp ids ( the rgb ) mats for the specific textures to grade in comp. is there any way i can export multiple aovs in unreal? and i want to get ref position and light aovs as well
hi, i want to use unreal for a VFX show, but comp team required comp ids ( the rgb ) mats for the specific textures to grade in comp. is there any way i can export multiple aovs in unreal? and i want to get ref position and light aovs as well