ConditionBreakpointUnrealEngine is an extensible Unreal Engine plugin that takes Blueprint debugging to the next level by allowing you to define and combine conditional breakpoints, control them through logic, and stop execution exactly when it truly matters. Standard Blueprint debugging in Unreal Engine is often limited to simple breakpoints or primitive conditions, making the investigation of complex bugs cumbersome and inefficient. This plugin overcomes those limitations by providing a powerful, flexible, and customizable execution-stopping mechanism.
Video -Demonstration/Tutorial:
https://youtu.be/xIDybCGaOss?si=6y-_jXzxUrcSMG_t
Purchasing the plugin includes access to my professional support.