It would be nice to have some audio transitioning between maps without it cutting out.
Can you stream the audio from one map to another? If so do it from the map your leaving to the transition map then from it to new map. Might work if you can stream the audio from one to the other. Have not ever tried this so i really am not sure if it will work, until it is tried
I think the only way to do it is to have the music playing from your persistent level and stream the other levels in and out.
Yes, i don’t think it’s possible without level streaming. Unless i used ddl binds to play the sounds from outside the engine (which is more hassle than it’s worth for my purpose).