i’m using the enhanced input system and i want to detect if the input is from gamepad or keyboard
i know using the old system UCommonInputSubsystem::GetCurrentInputType can detect it
is there any way to detect it using Enhanced input?
thanks!
i’m using the enhanced input system and i want to detect if the input is from gamepad or keyboard
i know using the old system UCommonInputSubsystem::GetCurrentInputType can detect it
is there any way to detect it using Enhanced input?
thanks!