Anyone with LLM AI & UE success stories ?

Preface: In this context here I am not speaking of the “AI” features in Unreal like AI controller and others, but external AI developments like large language models, Chat GPT and others.

I have been using Unreal for over 20 years and got a pretty extensive network in and around game-development. In the last 2-3 months I have been contacted by several people and organizations who want to make a combination of external AI via interfaces to features within Unreal or certain game-development aspects. E.g. maybe you have seen some of such trials, like a NPC chat with response from the AI or so.
They want my game-dev expertise as they realize that the actual game-dev relevant aspects are very different from what they assumed it would be. Also I have not seen anyone showcasing that any AI actually understands and can work with basics like collision and 3D space.

So I was wondering if any of you have any real success stories where an external AI is combined with Unreal for Unreal-specific tasks?

This does not include the otherwise stand-alone AI use cases and just import them in to UE, e.g. AI creates 3D model and the result in then imported to UE.
Also I am not speaking of asking a LLM how to blueprint something or where to find a menu.

I mean understanding and be able to use Unreal features like interacting with a map or modules like Sequencer from a prompt like “add a camera and move it around x, then record a video.”