Hey there, so I’m developing a game engine that’s basically a console game, you can make an entire 2d shooter game (only limitation is that you’ll have characters instead of pixels). Im wondering if people would actually use this as maybe a way to have a mini game during a loading screen, or really anything, because I would like to know if it’s worth publishing (when it’s finished, as of now I rewrote all the graphics code to run much faster so now it’s 650 FPS max)
And yes this would be a plug-in
That sounds like a pretty interesting plugin concept, especially if the engine can run lightweight 2D gameplay at that kind of performance. A mini-game during loading screens could be a practical use case, but I could also see it being useful for menus, interactive transitions, or small arcade-style sections inside a larger project. I’d definitely consider publishing it once it’s polished having a simple API and a small example project would make it much easier for developers to evaluate and adopt.
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