Anyone Knows why particle does'nt collide with ground?

Hey there @vincenzocas! How fast are the particles moving, could they be clipping through without making contact? Do CPU sim particles work? (not as a workaround but it would let us know if the Scene Depth Buffer could be the issue). What engine version is this? I couldn’t seem to replicate the issue with the default fountain set to GPU particle with default collision settings on a default landscape in 5.3.2.