I’ve found this broken tutorial I’ve linked bellow which shows some steps but the tools don’t work. They don’t go back and forth as in the lyra project, from editable to static mesh and back.
The author of the tutorial didn’t used the tools after he finished the tutorial so he is assuming his solution worked.
I suspect there are a bunch of c++ classes we also need to move to the new project, but which one we need to move?
I would like to avoid moving the entire c++ classes that made Lyra project.
Maybe unreal staff can see this posts and provide those tool meshes as a separate package that can be included in any project