When I press the screen my character jumps, while he is only supposed to jump when there is a swipe up.
The reason for why it most likely jumps is because it is hooked into the InputTouch event.
Check your InputAction binds, could be set to left mouse, which will register when you touch the screen if it’s enabled.
I have gotten rid of the input node and I also deleted all the left inputaction bindings and I fixed it a little. But now when Im walking it jumps on pressing the screen and then my character would stop after. So now I just have to fix it while walking.
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