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Anyone know what the variable type for the red pin is?

I’m talking about that input for the Bind to event dispatcher node. If i wanted to make my own node with that as an input, anyone know what the variable type is? or if I can’t make it a node, how I would do it in c++?

Isn’t the red pin for BOOL ?
I am fairly certain they keep the same color scheme across the board.

I am not even going to try and cover the fact i was wrong lol

Event Dispatchers explained - Finally ! - Blueprint Visual Scripting - Unreal Engine Forums!

I’m fairly certain that it’s not a bool.
Edit: I mean, i know bool is red, but the thing i’m looking for isn’t bool

Create an Event Dispatcher in left side pane variable list.
Then Link a Custom Event to it. Search Event Dispatchers.
Epic has a tutorial that shows the 3 main comm methods…

I know how to work with event dispatchers in blueprints. What I’m asking about is how to make a function that takes an event dispatcher as an input like the Bind function does.

My bad…
From the title of the question, thought this was BP related.
Still maybe something of interest here :