I’m talking about that input for the Bind to event dispatcher node. If i wanted to make my own node with that as an input, anyone know what the variable type is? or if I can’t make it a node, how I would do it in c++?
Isn’t the red pin for BOOL ?
I am fairly certain they keep the same color scheme across the board.
I am not even going to try and cover the fact i was wrong lol
Event Dispatchers explained - Finally! - Blueprint - Epic Developer Community Forums!
I’m fairly certain that it’s not a bool.
Edit: I mean, i know bool is red, but the thing i’m looking for isn’t bool
I know how to work with event dispatchers in blueprints. What I’m asking about is how to make a function that takes an event dispatcher as an input like the Bind function does.