what I want is this:
when you press w and shift, an animation jumps.
what I want is this:
when you press w and shift, an animation jumps.
in a character blueprint:
make W and Shift input events turn a bool true when pressed, and turn it false when released. you can check these bools on event tick with branch nodes, if both are true, use the jump function.
gracias
Could you send me a screenshot to understand better than I speak Spanish ![]()
Try the “Was Input Key Just Pressed” node on Blueprint (remember to uncheck “context sensitive”).

gracias ![]()
gracias ![]()
you have Skype?
gracias