Um, if you are saying that if I don’t define the hands bones in one of the skeletons that it is still going to figure out the names and assign animation then why do I have to define the skeleton at all? That can’t be right; if I have an animation on the source hands, but don’t define the hands in my target skeleton, there is no way that the animation should still be copied over because the bone target wouldn’t exist, regardless of which retargeting software I use.
on top of that, the retarget is fine in Maya (did you look at the video?). There’s no more fiddling with the hands because they are fine in Maya; what I am doing is simply exporting hands that are fine in Maya and having them be unfine in UE.
And what I meant is what part of what skeleton do I select to “Export Selection” in Maya, or do you do the whole scene? I’m pretty sure the one time I have actually been able to get animations into UE I had chosen the root_drv skeleton hierarchy and exported that. But that seems to have only worked once.
Also, people aren’t publishing videos at all, at least not of MetaHumans with Metahuman bodies and unfucked hands. At least not of retargeted animation, although I have seen a couple and one of them for sure had this same problem, which I am pretty sure was the one that gave me the idea to export selection of root_drv. And you know what they never include in any of the other ones I have seen? Getting it into UE from Maya, which makes me wonder if they just LIveLinked it. I’ve seen some facial animations, yes, because the Metahuman maya source has a face control rig and you export the animation on that. But you have to build a control rig (or buy a plugin) for the body skeleton and like I said, I’m not a maya person.
In all honesty and not trying to offend you, but have you actually done this? Because you might want to give it a shot if you haven’t since it kinda sounds like you haven’t. And if you haven’t, you probably shouldn’t be offering advice on something you haven’t actually done. That’s how people like me get sent down rabbit holes with no end.