I am trying to get the “get closest player” Implemented into my rotate and move to. any help is appreciated. I have tried many things and always end in errors.
using { /Fortnite.com/Devices }
using { /Fortnite.com/Characters }
using { /Verse.org/Simulation }
using { /Verse.org/Random }
using { /UnrealEngine.com/Temporary/Diagnostics }
using { /UnrealEngine.com/Temporary/SpatialMath}
using { /Fortnite.com/Playspaces }
Hey, I feel like you’re just copy pasting without understanding what you’re doing, some lines have 0 sense of what they should do, for example :
FollowPlayer()<suspends>:void =
ClosestPlayer := GetPlayspace().GetPlayers() # Unused
if (Player := ClosestPlayer[]): # Calls a <decides> unexistant function
loop: #Indent is wrong
RotateTowardPlayer()
MoveAnimation()
WalkCinema.Stop()
PlayRandomAttack()
If you wanna do Verse, and especially 100+ chunks of code, maybe learn a bit more about Verse, practice and don’t ask people to fix your whole code, I’m sorry but I’m not willing to, maybe you’ll find someone who will
I am not asking for a fix to whole code. I am asking to understand… The documents are hard to understand. Especially for a first time coder. I work 40+ hrs and have very little time to actually sit down and learn in my free time. I am more of a cg artist, never done code. Never went to school for programing, but want to learn. Just the little comments you just used is what helps me learn a bit. I am sorry if I come off a certain way, like I want someone to write it for me. I am just looking for in depth answers that I can understand. “in terms I can understand” With the little amount of free time i have, it would take months to learn all the specifics of what everything means. By that time people would be leaps and bounds ahead while I am trying to keep up. Do you know what I mean? Again I am sorry if it looks as if I am asking for people are doing the work for me, but that’s not the case by any means.
But at the same time I was able to write my own devices for a bosses’ attack that turned out pretty decent, by rearranging code snippets of multiple different types. so I am kinda understanding it a little. Just some things I don’t get I guess.
I understand what you’re saying, but if you really want to learn, you’ll have to take the time to, watch videos, try little scripts first and acquire knowledge with time.
I have the feeling that you went too fast on this script, and it’s a lot for someone here to fix as I told you, maybe paying someone would help, or go watch @GraemeBB tutorials on youtube, he does some beginner level tuts which are good to learn, again I’m not sure of your dev level right now, just assuming
I have a question, Most tutorials are always about 1 player. Can you direct me to one that deals with multiplayer and how to call on them, or to call on certain ones? I know the player[0-?] and how they are determined. P.S. I have done all the exercises in your back to back video with no issues.
I’m working on a few for the public. Mark does some on his channel that have been out for a while: https://www.youtube.com/@WarforgeXP that might be helpful and those are free. For a paying option (5 bucks a month), I have done and will be doing more on my Patreon page https://www.patreon.com/stablehorsetraining (which is a mix of tech and horses…)