When I’m using Spline Mesh Components and I’m changing tangents on a long spline, everything slows down, as longer the spline is.
In 5.0 and before this does not happen, in 5.1 to 5.3 this happens all the time. Turning off collision does not help very much. Only thing would be to not add Spline Mesh Component but I need to see how it looks as I’m changing the spline
Has anybody else encountered this problem and maybe a workaround for this? At the moment, for me, working with spline does not work in 5.1 and after