Workflow question; I have a scene with probably 100 actors, I hid some objects for temporary disabling, but now coming back to it, it’s very hard to find them because I can’t select something that I can’t see. You can go through the outliner one object at a time but that’s extremely slow and tedious. Any way to show all hidden actors, or maybe a way to search for all objects with “Visible=false” in the outliner? Thanks!
Apparently Ctrl + H can do the trick (I also just learned!)
That’s only if you editor hid the object, by selecting it and pressing H. I’m talking about if you selected the object and set “visible” in rendering section to false
I don’t know why I never spotted this, or maybe I forgot about it. but the property “Actor hidden game” is very useful for this. set that to true and then disable collision. then you’ll at least see those hidden objects in editor but not in game. Useful for the case of wanting to temp disable some stuff you’re not sure about deleting from the scene yet
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