Any way to show the Material previews per node like in Unity ShaderGraph?

If you take a look at Unity’s ShaderGraph it has a neat feature that makes a small preview per each node.

Is there something similar in Unreal Engine? As someone who learns about shaders and materials, this would be a great way to quickly check what is happening step by step, especially when viewing someone else’s materials.

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Yes, but not all at once. You can pop the node open with this arrow

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or right-click and

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Oh, no idea how I could’ve missed that! Thanks, that’s close enough to be able to check what’s happening!

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It’s worth mentioning the Enable Realtime Preview option too, which allows you to preview the output of that node on the viewport mesh.

EDIT:

Actually, that is wrong.

The Start Previewing Node allows you to preview the node on the viewport mesh. You can’t do this for more than one node at at time.

The little arrow in the corner shows you the preview inside the node itself. You can do this for more than one node at a time.

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