Yes, you can view the C++ definition of Material Green functions in Unreal Engine 5 by navigating to the source code of the engine. Here are the steps:
- Open the Unreal Editor and create a new C++ class derived from the MaterialFunction class.
- In the new class, override the TransformVector() function, which is the C++ implementation of the Material Green function for transforming vectors.
- Save the class and close the Unreal Editor.
- Navigate to the engine source code folder on your computer, which should be located at
Engine/Source/Runtime/Engine/Private/Materials
. - Open the
MaterialExpressionsTransform.cpp
file, which contains the TransformVector() function definition. - You can view the C++ code for the TransformVector() function and other Material Green functions in this file.
Note that modifying the engine source code can be complex and should only be attempted by experienced developers who are familiar with C++ and the Unreal Engine architecture.