Any way to check what unreal is doing while deploying android test build to device? It just stay stuck for 560 seconds then completes

All works fine and I can build and deploy on USB connected android phone. but every time I do this it it takes 10 minutes.

Now I strongly suspect is something related with gradle because the log stops for 10 minutes after this line

“To honour the JVM settings for this build a new JVM will be forked. Please consider using the daemon: https://docs.gradle.org/6.1.1/userguide/gradle_daemon.html.

then after 10 minutes it resumes and finish quite fast.

what could be?

edit: also forgot to add that i hate gradle with all my soul and they should crash and burn in hell. Thousands of code modules and plugins always work out of the box on visual studio, android studio, whatever, one thing that always causes problems is gradle. Is guaranteed.

off course that page have no info about “consider using the daemon” and how to change the “JVM settings” whatever that means. just a pointless link.

Ok I’ve figured this out. I will post the answer here to help other people.

In the phone “developer options” there is an option “Verify apps over USB” Unchecking this cut on deploy time from 10 minutes to 46 seconds. Now the app builds and deploy in less than a minute.

I’ve got lucky with this, was really annoying waiting for 10 minutes at the time just to check a small change in the UI