As the title says, is it possible?
One of the benefits of the tree is that it is evented and doesnt update every tick.
This is critical for scaling with many ai agents.
You can update the frequency of the service nodes, which is probably what you want to be using for polling type tasks.
http://www.casualdistractiongames.com/single-post/2016/10/16/UE4-Behavior-Trees
That’s a great resource thanks!