Any tutorial or example project for RotatingMovementComponent?

Hi JitinDhillon ,

This component rotate actor. To setup rotation angular speed use Rotation Rate parameter.

Add to actor constructor:

// Setup mobility
SetMobility(EComponentMobility::Movable);

// Create movement component and set rotation rate
RotatingComoponent = ObjectInitializer.CreateDefaultSubobject<URotatingMovementComponent>(this, TEXT("RotatingComponent"));
RotatingComoponent->RotationRate = FRotator(0, 100, 0); 

Feel free to post any additional questions here.
Hope it helps!