I want to do something like this:
- When you shot you spawn projectile,
- Camera will move to projectile (I know how to do that part),
- Game is slowing down (as above),
- You can control the projectile movement,
Anyone have some tips how to control projectile movement?
^^^ Was that blueprint found in the player character? Or in a blueprint for an actor “projectile”
I too - am looking for a way to control a projectile “Ness Style” - after it is fired off - any ideas? I was thinking about controlling it using the Right Analog Stick Controller
that didn’t work, the projectile does not respond to the controler.