Any tips how to control projectile?

I want to do something like this:

  • When you shot you spawn projectile,
  • Camera will move to projectile (I know how to do that part),
  • Game is slowing down (as above),
  • You can control the projectile movement,

Anyone have some tips how to control projectile movement?


^^^ Was that blueprint found in the player character? Or in a blueprint for an actor “projectile”

I too - am looking for a way to control a projectile “Ness Style” - after it is fired off - any ideas? I was thinking about controlling it using the Right Analog Stick Controller

that didn’t work, the projectile does not respond to the controler.