Download

Any thoughts about my simple grass field scene made with Quixel Megascans?

The two screenshots from google drive shows my work with Quixel Megascans. In my scene, which is just a field of grass for now, shows 104k instances of grass clumps with 2k textures (will be changed to 4k) with no cull distance at 120 fps at 100% screen percentage and about 64 fps at 200% screen percentage. I will be adding more but I just want some initial thoughts on the scene itself.

Please let me know if these links won’t work/ are blocked.

Screen percentage 100: https://drive.google.com/file/d/1Y9T…ew?usp=sharing

Screen percentage 200: https://drive.google.com/file/d/1baG…ew?usp=sharing

In my opinion the grass is a little bit too “dark” :slight_smile:
With a picture from a top view we can tell a little bit more about the look + add some terrain height variation (small hills), because then we can see how it behaves in “real” conditions :wink:

Thanks fighter for your input,
Simple update:
https://drive.google.com/open?id=1eNUvK6vTZreNCz1IVVKD1PIa5hQ3geVZ
https://drive.google.com/open?id=1v6jM4xVfMsDzJtFexmsVtV4j0uAfAOJA
https://drive.google.com/open?id=1LLWcfTvVI83wC9FicEK0hSbRRgU6oWV6
https://drive.google.com/open?id=1Wo0DROjoGvleM_tGdHFwR3aalEGA1Cnw
https://drive.google.com/open?id=1RTra24PfohUv9zC1DFLg4iz4aWp759y3

I’m still working on foliage and the trees are from the Kite Demo but I’ll be making my own trees soon.