Hello guys i am a bit confussed and seek help where the pros are at. So i fixed the camera rig to be able to move to fps so i got a gta stlye camera i iove. So now to The fun part whz this hapened. So i finished camera tested for 3 hours worked like a champ. then i gone to bed let project open woke up my pc was blackscreen i power cycle to get it back online open project and when i go to my main map the camare get pussed to the character mesh as soon as he is on main map.every other map works flawelessley. can anyone explain to me what happened or how can i fix it without the need to redownload map and repopulate with pcg. Thanks in advance for any help. Regards Dave S.
https://www.youtube.com/watch?v=l0kkVOHKS
Quick fix: disable camera collision. But it will go inside meshes.
Real fix, see collision on map (turn it on in menu that shows different stuff to show), make sure camera knows how to go around things (camera manager). But leave that real fix for late in game development, when you have movement, map and other things almost ready.
ps.
Camera may be colliding with character capsule, google how to fix that, or just quick fix: disable camera collision.
thank you. will try to set up the collision component of the camera manager that is the only file i didnt manipulate.thanks for help