I am using UE 5.0.0
I have code where a button is clicked and the lobby level opens.
Button
Code for button:
Code for launch lobby:
The issue is all the other players are kicked back to the main menu screen.
Main Menu Screen: This is where the players are kicked to
So if they are on a profile screen changing name or a server screen looking at current games, they get kicked back to the main menu.
Profile Screen: This is where they are and when the lobb
A couple of things:
- Only happens when the Listen server is launching the lobby, if a client launches the lobby, this issue does not happen, people stay on the screen they are using including the listen server
- I also have a test level, I changed the open level from lobby to test and it does the same thing
- I also started with the test level and made a Test home page that links to the testing page with a button to launch the lobby and kicks the players back to the Main Menu screen, not the test screen
Test Screen:
Testing Screen