Any ideas on why it sends everyone to the Main Menu screen and only if the listen server launches the lobby?

I am using UE 5.0.0

I have code where a button is clicked and the lobby level opens.

Button

Code for button:

Code for launch lobby:

The issue is all the other players are kicked back to the main menu screen.

Main Menu Screen: This is where the players are kicked to

So if they are on a profile screen changing name or a server screen looking at current games, they get kicked back to the main menu.

Profile Screen: This is where they are and when the lobb

A couple of things:

  1. Only happens when the Listen server is launching the lobby, if a client launches the lobby, this issue does not happen, people stay on the screen they are using including the listen server
  2. I also have a test level, I changed the open level from lobby to test and it does the same thing
  3. I also started with the test level and made a Test home page that links to the testing page with a button to launch the lobby and kicks the players back to the Main Menu screen, not the test screen

Test Screen:


Testing Screen