Any ideas on how to make it so assigned tracker == class

Im trying to find a way for if a user is assigned a tracker it assigns them to a specific class.

I tried a setup where on spawn it “Loads” tracker but i have multiple trackers and it will not work if i allow multiple trackers to load on spawn. Even if the player is not assigned that tracker they switch to that class for some reason..

Any ideas on how to do this? Cant think of anything

Thanks

Here is another example…

I have Tracker 1 which is assigned to Playe

I have spawner “On Spawn” save/load tracker 1 which then triggers class change to class 1

Which works

But I have tracker 2, which is NOT assigned to Player

I have spawner “On Spawn” save/load tracker 2 which then triggers class change to class 2

And it also works but how does the tracker save if it is not assigned..

alright figured it out thanks

Verse device that loops if assigned or not… works well

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