I want to recreate the Territory system from the settlers 6 in ue4
The System: The howl map(red mark on the image) is diveded in territories and the borders are marked by stone(light blue mark).
My Goal would be to paint the territories on the map in the editor and then let a BP spawn the stone at the start of the game. The BP should also act as a hitbox for any Player that enter the territory. My first Idear would be that I create an actor based of an TerritoryTexture is that possible? Didnt find anything like that yet on the internet.