I have a project where I spawn a zombie using this script:
Now if I place that character in the level it works perfectly. However when I spawn it. It just stands their it look like it does not run the behaviour tree. Any idea why?
I have a project where I spawn a zombie using this script:
Now if I place that character in the level it works perfectly. However when I spawn it. It just stands their it look like it does not run the behaviour tree. Any idea why?
Check this out: Does anyone know why when I instantiate an object that has ia to the scene it doesn’t move?
Hey EdBennett,
I think you can try this.
Try this. Set the BT.