So I hired a guy to make animations but he didn’t tell me until after the job was ‘done’ that he actually doesn’t know how to make them work in game.
The animations are all setup in their animation blueprint. I have the event graph setup as it is in this tutorial A new, community-hosted Unreal Engine Wiki - Announcements and Releases - Unreal Engine Forums and it works fine.
When I copy that event graph into my own guy, it doesn’t seem to work at all. I’ve setup the anim graph and its working when I click the different preview buttons, all the animations are firing off properly.
I set the BP character mesh to use that animation blueprint in the defaults and then I hit play aaaannnd nothing.
Any ideas why this isn’t working?