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any help please ?

hi… can anyone tell me how to make destructible skeletal mesh ? like an animated exploding rigged character ? or destructible skeletal mesh monster ? like the option "create destructible mesh " but for rigged skeletal character/mesh ?
thanks for any help

Basically you just switch from skeletal mesh to an actual mesh and use destruction on it.

if its exploding you just need to export an idle state stance to use destruction on, and you do the swap at the same time of the explosion - the particle effects usually have a flash. You time the swap with the flash.