Hi guys i was wondering if anyone can point me at a good tutorial resource that could teach me how to make a weapon firing AI have all of the other elements needed for an fps game implemented into the enemy just need to add this to complete the mechanics portion of the development.
Hey,
I found this old paper about shooter AI, it is not up to date but a lot of the concepts can be used
http://d3d3lmnnzi1has5jb200.g00.extremetech.com/g00/TU9SRVBIRVVTMSRodHRwOi8vd3d3LmNnZi1haS5jb20vZG9jcy9zdHJhYXRtYW5fcmVtY29fa2lsbHpvbmVfYWkucGRm/$/$
Hope this helps
Elias
This guy has some good multi purpose AI tutorials in blueprint and I believe it may be what you are looking for UE4 Third Person Cover Shooter - 14 Multipurpose AI Part 1 - YouTube