AI is Achilles’ heel of any project. I don’t seem to be able to locate any recent AI training materials about setting up AI (using BT) using Blueprint in UE4. I am not looking for anything super crazy that blows AAA games out of the water, but something coherent, optimized and easily expandable on the level of Quake / Doom 3 would do.
Has anyone stumbled upon such training materials? (free or paid)
This is Episode #1 of 9. Creating Game-Ready AI using “recent” Engine resources. Will give some really good tips. It is what I am following now (I’m on Episode #3).