Has anyone gotten any luck with antilatency and the 4.27 camera tracking and calibrating using the antilatency system?
Im running 4.27 with livelink xr. I used the openVR driver from antilatency, then using steamvr without the hmd option using the null driver to get the livelinkxr data into unreal.
I’m using decklink duo 2 cards with the sony a7s2.
The sensor size i use is 35.6mm x 20.025mm to maintain the 16:9 aspect ratio. As for lenses i canon ef lenses with a metabones adapter (no speedbooster)
To substitute for the vive tracker calibration i made my own calibration tracker blueprint. i used the antilatency mesh and added the calibration point to the origin of the blueprint which happens to be the light point for the Alt Tag.
I’m able to get pixel errors of 0.3 to 0.5 when doing lens distortion calobration by using around 20 or so pictures of the checkerboard. But when i use the nodal offset calculation, i still parallax errors even when we move the calibration tracker in 3D while keeping the camera and its tracker steady for nodal offset calibration. We use around 10 points. Any help would be appreciated. Thanks in advance!