Anticheat Developement

Hello I am looking for a developer for an anticheat for a 2005 game

A 2005 game?

In general, anti-cheat isn’t achievable for games running on computers that the attacker controls.

Your best bet is probably to host the game in an online gaming cloud, like GeForce Now, or set up the hosting yourself with something like Pixel Streaming.

Unless you have tens of thousands of players, it’s very likely the pixel streaming/cloud hosting will cost you less overall than the cost of a developer plus the necessary tools/licenses for a modern anti-cheat system.

Third party Client-side AC’s like EasyAC, BattlEye etc are good for low level script kiddy detection. Not having one to begin with will skew overall interest in even bothering to attempt to play the game. At least when it comes to pulling in a large amount of players.

Coding multiplayer to have it’s own checks and balances (server-side AC) will go a long way. BUT it will not detect/prevent wall hacks (ESP). Aimbots will still be viable to a degree. Server-side AC can get performance heavy too.

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Citation needed!

Most players are not competitive players. Do you have any actual data on quantitative sales gains/losses compared to anti-cheating or not?

Just 25 years administrating servers for AAA titles. Communities are very upfront about AC. It’s usually one the first things asked about a game, competitive or not.

At Roblox we certainly found that requiring users to have admin privileges to install the game dropped adoption a lot. Thus, all the anti-cheat was based on locally detecting tampering, and server-side behavior detection.

As a regular player, I prefer to play games that are too intrusive on the system (be it anti-cheat or anti-piracy), on my console instead.

If the game is entirely adversarial multiplayer (read: Counter-Strike, Valorant, Call of Duty type games) then anti-cheat is a much higher priority than games that are either more collaborative (Borderlands type), or more server based (MMO type)

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If another players actions can negatively impact my game play experience, then I feel AC is required.

If you’re doing a shooter, then absolutely it needs AC.