Antic - Saltison or Zelc

Saltison or Zelc 3d model, 4K PBR pipeline textures, Game Ready.

Both, Hi and Low poly meshes has same uv's included, for easy using with nanit tehnology.

Low-poly mesh:

SM_Saltison_LOW.fbx (poly: 4642; vert: 4644);

Hi-poly mesh:

SM_Dried_Sausage_HI.fbx (poly: 95064; vert: 47534);

Textures:

T_Saltison_AO.png (ambient occlusion map)

T_Saltison_D.png (diffuse map)

T_Saltison_N.png (normal map)

T_Saltison_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)

T_Saltison_R.png(roughness map)

T_Saltison_S.png(specular map)

If you have any questions, or suggestions you can contact me through support