Antic - Polished Gemstone Set

The quality of the models allows you to use them in any type of production. Games, movies, etc. It allows you to work with hi realistic rendering scene. Taken as a rule 4k PBR pipeline textures productions. All models are fully textured.

This product supports Nanite for Unreal Engine 5.0+ versions

Meshes_1:

SM_Casket_Body_HI.fbx (poly: 564040; vert: 282022);

SM_Casket_Cup_HI.fbx (poly: 618454; vert: 309229);

SM_Casket_Open_HI.fbx (poly: 1777327; vert: 588668);

Textures:

T_Chest_Body_D.tga

T_Chest_Body_Ntga

T_Chest_Body_PBR.tga

T_Chest_Cup_D.tga

T_Chest_Cup_N.tga

T_Chest_Cup_PBR.tga

Meshes_2:

SM_Chrysocolla_LOW.fbx (poly: 2582; vert: 2584);

SM_Chrysocolla_HI.fbx (poly: 264392; vert: 132198);

Textures:

T_Chrysocolla_D.tga

T_Chrysocolla_N.tga

T_Chrysocolla_PBR.tga

Meshes_3:

SM_Eudialyte_LOW.fbx (poly: 3034; vert: 3036);

SM_Eudialyte_HI.fbx (poly: 77666; vert: 38835)

Textures:

T_Eudialyte_D.tga

T_Eudialyte_N.tga

T_Eudialyte_PBR.tga

Meshes_4:

SM_Jasper Motley_LOW.fbx (poly: 1891; vert: 1893);

SM_Jasper Motley_HI.fbx (poly: 193634; vert: 96819);

Textures:

T_Jasper_Motley_D.tga

T_Jasper_Motley_N.tga

T_Jasper_Motley_PBR.tga

Meshes_5:

SM_Ruby_in_Fuchsite_LOW.fbx (poly: 2562; vert: 2564);

SM_Ruby_in_Fuchsite_HI.fbx (poly: 65584; vert: 32794);

Textures:

T_Lazurite_D.tga

T_Lazurite_N.tga

T_Lazurite_PBR.tga

Meshes_6:

SM_Lizardite_LOW.fbx (poly: 7021; vert: 7023);

SM_Lizardite_HI.fbx (poly: 718946; vert: 359475)

Textures:

T_Lizardite_D.tga

T_Lizardite_N.tga

T_Lizardite_PBR.tga

Meshes_7:

SM_Rhyolite_LOW.fbx (poly: 1812; vert: 1814);

SM_Rhyolite_HI.fbx (poly: 185544; vert: 92774)

Textures:

T_Rhyolite_D.tga

T_Rhyolite_N.tga

T_Rhyolite_PBR.tga

Meshes_8:

SM_Ruby_in_Fuchsite_LOW.fbx (poly: 2303; vert: 2305);

SM_Ruby_in_Fuchsite_HI.fbx (poly: 218416; vert: 109210);

Textures:

T_Ruby_in_Fuchsite_D.tga

T_Ruby_in_Fuchsite_N.tga

T_Ruby_in_Fuchsite_PBR.tga

Meshes_9:

SM_Snow_Obsidian_LOW.fbx (poly: 2303; vert: 2305);

SM_Snow_Obsidian_HI.obj (poly: 235824; vert: 117914);

Textures:

T_Obsidian_Snow_D.tga

T_Obsidian_Snow_N.tga

T_Obsidian_Snow_PBR.tga

(in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)