I’m currently having a problem with r.MobileOnChipMSAA, whether I set it to 0 or 1 it doesn’t seem to make any difference. This is with r.MobileContentScaleFactor=0, which per the daydream docs should mean native resolution. Trying it next with r.MobileContentScaleFactor=1 just to see if it changes anything. One note is I’m using ATSC so I may try ATC next as well. Frustrating & slow to trouble shoot this stuff.
I assume MSAA should be pretty obvious when it’s working but would be nice if there was a way to check as well. I’ve been doing screenshot comparisons for now.