Anterill - Flipbook Pro

Flipbook Pro allows for extra control over your spritesheet. Simply plugin the MF_FlipbookPro into your texture's UV slot and get started.

Documentation

Overview Demo Video

Overview Flipbook Pro

  • Columns and rows parameters, to fit your spritesheet grid

  • Start and end offset parameters, so having several spritesets in one sheet is no problem

  • FPS parameter, customize it to your need for (frame)speed

  • Framestep parameter, skipping frames is nothing personal kid

  • Animation offset, so every instance is a special snowflake

Contains

  • MF_FlipbookPro

  • BP_Flipbook (to demonstrate animation offset)

  • M_FlipbookPro (in case you want MF_FlipbookPro in material format)

  • 4 textures (T_BallAnimation, T_RotationAnimation, T_TestSpriteSheet_1, T_TestSpriteSheet_2)

  • Demo map

  • M_Demo + 15 instances

Notes

  • As an extra, in M_Demo you can find billboard logic done fully in the material editor.