[Answered] Move to Location not working when World Partition is enabled

When the setting ‘Is World Partitioned’ is enabled, while the map is not using world partition, aborts all ai movement without producing an error (the node Ai Move to prints Aborted).

Tested with 5.0.3

Solution: Either enable World Partition on all project maps, or disable the setting ‘Is World Partitioned’. This is a global setting affecting all levels.

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