I’m using move to location on an ai since it’s aflying ai and pathfinding won’t work. It’s been working find for the last few days until today when I tried to make this function where the AI reposition itself at a z distance relative to the ground. The problem is even though the goal doesn’t seem to be reached (or within the acceptance radius) the move to location node return “Already at goal”.
As you can see on the picture I joined, I’m trying to change the z position of the actor (self in this case) to a new value so I’m keeping the x and y position. Even though the actor is not within the acceptance radius of the goal, it still acts as if it is.