Hi all,
I’ve got a skeletal mesh of a tank with all the mesh contained in it, i.e. the turret, wheels, track, etc.
I am unable to make the turret move with the mouse, or at all quite frankly.
There are many tutorials/videos but I’ve followed the ones that don’t use Vigilante assets (I don’t have the assets) and I am still unable to get the turret to be controlled.
This is my tank blueprint
This is the Animation instance event graph
And lastly the AnimGraph
I’m certain this is something basic I’m missing, but I’m so deep I can’t see it.
Any help is appreciated.
All the best.


