Another Blunder (Blender) export particle hair mesh Problem

I have a human skeletal mesh in Blender with the hair done with Blender’s hair particle system. I converted the particle hair system into a 3d hair mesh. But the Problem I’ve run into is this. Blender refuses to export the mesh hair in the FBX file
with the model. For when I open up the exported FBX file to check with the FBX viewer to see if the hair actually exported out, of blender, I find the hair mesh is not even present. So when I import the FBX into the Unreal Engine, Unreal will keep on importing it in without the hair because Blender is not exporting it out the hair mesh for some unknown reason.

Does anyone here have a fix?

I don’t know how else to get Blender to export out the hair mesh. This should’ve been fixed in the latest
version of Blender but I also hear that Unreal Engine don’t support importing in Blender Particle Hair 3d meshes yet.
I don’t know if this has been addressed in the latest version of unreal or not. I’m using version 4.12.5