Hi everyone, I am expecting this annoying lag problem that makes working cinematics with unreal difficult.
Metahuman Lods are enabled
Even if I turn all settings to low, the stuttering persists
It all happens when I drag into the level a Metahuman and the stuttering starts. I have read somewhere that the problem is caused by some virtual texture streaming that the Metahuman model uses, but I never knew how to fix it.