Annoying editor stuttering

Hi everyone, I am expecting this annoying lag problem that makes working cinematics with unreal difficult.


Metahuman Lods are enabled


Even if I turn all settings to low, the stuttering persists

It all happens when I drag into the level a Metahuman and the stuttering starts. I have read somewhere that the problem is caused by some virtual texture streaming that the Metahuman model uses, but I never knew how to fix it.

Found a solution. Apparently it was a problem of my hard drive, looking at the tasks manager, I noticed that my drive was at 100%, so simply I migrated the project location to my Sdd drive, and everything seems to be working fine again.