Tom_Looman
(Tom Looman)
September 21, 2015, 1:54pm
86
I was hoping to compile this with 4.9.1 due to limited space on an SSD.
I’m getting the error
1>M:\Dev\Unreal Projects\Survival Series\EpicSurvivalGameSeries-Section-1\SurvivalGame\Source\SurvivalGame\Public/SCharacter.h(72): error C3668: 'ASCharacter::OnLanded' : method with override specifier 'override' did not override any base class methods
This is the line it refers to.
void OnLanded(const FHitResult& Hit) override;
Just in case its not possible to do, what version was this made with originally?
Thanks a lot for this series, its going to be a great help. Its very much appreciated!
This function was changed during the API updates of 4.7. The source on Github is updated to 4.9, so all you need is the latest from the master branch. (The section specific branches were made with 4.6 I believe)