Announcing Section #1 for Survival Game - Third-person Player Setup

Hey, nice tutorial/example for C++ and i see a good grid texture example, but is possible to see a grid texture projected to local space ? because i like something tileable material in local space, i tested using the “Absolute World Position” - “Actor Position” this work but at turn the model, the texture move because is projected. I tested with other methods but no one works.

Is possible to view a example about this ?

Thanks for the tutorial!