ankagamestudio - Chinese Ancient Guard

Chinese Ancient Guard

Note when purchasing: Additional clothing and bones have no physics simulation effects. For extra bones, please check the binding details below. It is recommended to use the Kawaii plugin for better results.

Contents include:

A refined character model

Fully bound UE5 bone hierarchy

ARKit blend shapes

Groom hair

Demo character and animation blueprint

Third-person demo animations

Detailed description:

Polygon count:

Guard: 125,362

Guard_head: 6,872

Rigging:

The rig is based on UE5 bones, with an additional bone named "ChineseGuard" added.

The main hierarchy remains unchanged.

Created in Maya without the use of plugins.

Blend Shapes:

Perfectly fixed 52 ARKit blend shapes converted from Metahuman.

Tested for facial capture using Live Link Face.

Suitable for live streaming.

Textures:

A total of 77 textures.

49 basic or functionally necessary textures.

13 head textures.

5 sets totaling 15 clothing textures.

Q&A:

Q: Can I use this in other engines or DCC software?

A: Yes, you can, but with some limitations: the hair part can only be exported as curve format.

Q: Can I get other source files?

A: You can email me or contact me via QQ at 251130845.

Q: Will the content of this asset be modified in the future?

A: We may make minor adjustments to the textures based on customer feedback. However, if you prefer the previous version, please contact me and I will provide the specific texture set for that version.

Q: Any other questions or suggestions?

A: Please provide your order ID after purchase. Email me at 251130845@qq.com or add me on QQ. Feedback will be collected and addressed within 3–5 business days.