AnimNotify does not fire in the SubAnimBlueprint on the server

Hello all,

I have an anim notify in an animation that I run in my sub anim instance(sub anim blueprint) and I want to call a server only function when this anim notify fires, however I am unable to do so since this anim notifies only gets fired on the client side. The same method works for the main Anim Blueprint this Sub Anim Blueprint lives in, meaning I can call server only functions from anim notifies that get called in the main anim blueprint.

I’m not sure if this is a bug, how can work around this problem? I could really use the functionality to call server only functions from anim notifies in the Sub Anim Blueprint.

Thanks!