For a long story, Here’s whats going on. I retargeted the AnimBP to a new skeleton. The animations turned out fine. Everythings great!. I reassign the Mesh and animation BP for the default character. The movement animations play, but for some reason when I trigger an event and make a Montage Play, it does not play the Montages. HOWEVER, the animNotifys trigger for those montages. Essentially, I get my notifys to play, but no animations playing. Any Idea why this is?
Have you set up a slot node in the animation graph and also assigned the slot in the animation montage?